I would argue that even though some of the controls and dialogs don't feel OS X like doesn't matter for the target Photoshop market
Well, it matters to me. I have to imagine that the people that buy Apple's pro products notice too.
The people that use Photoshop day in and out are accustomed to the interface and don't really want it to change
I'm not sure that's a reason not to do it. By that logic, we should all use Windows. Just because people are comfortable with something doesn't mean something new is bad.
In fact, Final Cut Pro has a very unique, non-OS X look to it, and it doesn't matter that much
The look comes from ProKit, which is currently a private framework. It's shared (more or less) by the other Pro tools. I think an Apple graphic design app would use this look.
by Scott Stevenson — May 19
Well, it matters to me. I have to imagine that the people that buy Apple's pro products notice too.
The people that use Photoshop day in and out are accustomed to the interface and don't really want it to change
I'm not sure that's a reason not to do it. By that logic, we should all use Windows. Just because people are comfortable with something doesn't mean something new is bad.
In fact, Final Cut Pro has a very unique, non-OS X look to it, and it doesn't matter that much
The look comes from ProKit, which is currently a private framework. It's shared (more or less) by the other Pro tools. I think an Apple graphic design app would use this look.