Design Element
Comment on "John Siracusa on Wii Hardware"
by Chris — Oct 23
That's already happened, and in launch (or near-launch) titles, no less. For example, in the game Heavenly Sword, one Cell core is dedicated entirely to controlling the heroine's long red hair as she acrobatically flips, kicks, and knifes her way through enemies.

So rather than spending an evening frantically waving Wii controllers around milking cows, spraying carrot juice and swatting tennis ball, my friends and I can comment for 30 seconds on how good the main character's hair looks. I think that right there is the most compelling reason to get a Wii over a PS3. Give me the mayhem of flailing a controller around in fun new ways over perfectly modeled, physics governed hair anyday.
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