Design Element
Comment on "John Siracusa on Wii Hardware"
by John — Oct 24
Er... does having the whip move realistically really impact gameplay at all?

Not necessarily "realistically," but rather "unscripted." And yes, it most certainly would affect gameplay. It's the difference between, say, looking for "climbing textures" in Zelda:OOT and just being able to climb anything "physically" climbable in a game with more sophisticated modeling of the world.

The same thing with whipping, e.g., being able to wrap the whip around something not because a level designer put a trigger for a canned animation and an "attachment" action on a particular item, but as a natural consequence of the rules that govern whip behavior.
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