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Leopard
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Comment on "2D Graphics and Garbage Collection in Leopard"
by Ben — Nov 29
I agree with Rosyna, I find it odd you presented the performance issue as primary and the horrendous game-ending memory leak as a footnote. I haven't moved to Leopard yet, but can't you do a GC project and still choose to manually memory-manage specific objects? I thought I had read that you could. Couldn't Apple just require manual memory mangement for CoreImage entities (for now)?
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