I just don't know how you can say Disco's quality is validated by how many people bought it
I don't think I did, unless I misspoke somewhere.
In any case, who cares what other people spend money on if it makes them happy and it doesn't hurt anyone else? I mean, people will spend $20 for two tickets for a movie in a theater. You don't get to try the movie out before you pay for it and the tickets only work once (I do understand this as an excuse to make out with your girlfriend in a public place).
To look at it from the perspective of Wil Shipley's comment, you can look at Disco as a $15 "disc burning game" that actually produces something useful. I'm perfectly comfortable with that categorization, and I suspect the makers of Disco would be too. I'm not sure it's any different than paying for flying toasters or 3D fish.
If people buy the app, can't burn discs, and can't get a refund, then, yes, it's unfair. Short of that, I personally don't think it matters.
by Scott Stevenson — Nov 18
I don't think I did, unless I misspoke somewhere.
In any case, who cares what other people spend money on if it makes them happy and it doesn't hurt anyone else? I mean, people will spend $20 for two tickets for a movie in a theater. You don't get to try the movie out before you pay for it and the tickets only work once (I do understand this as an excuse to make out with your girlfriend in a public place).
To look at it from the perspective of Wil Shipley's comment, you can look at Disco as a $15 "disc burning game" that actually produces something useful. I'm perfectly comfortable with that categorization, and I suspect the makers of Disco would be too. I'm not sure it's any different than paying for flying toasters or 3D fish.
If people buy the app, can't burn discs, and can't get a refund, then, yes, it's unfair. Short of that, I personally don't think it matters.